About the new Mudbox 2010
The feature highlights of this release are:
- FBX support: import and export meshes, object names, cameras, texture maps, shader settings with 3ds Max, Maya and Softimage
- PSD file support: If you need to create detailed graphics or geographic patterns (such as numbers, letters on a shirt, decals on a car), you can now transfer your Mudbox paint layers in Photoshop for image editing or color correction, and export them back as stencils in Mudbox to project them on your 3D model.
- Render from viewport: you can now render high resolution images directly from the viewport for presentation.
- New viewport filters: preview the appearance of your model when rendered in another application using the non-photorealistic render filter, the normal map filter, and other new filters.
- New brushes: Try the Clone brush, Dry brush and improved Wax brush
- SDK: customize Mudbox using the new C++ application programming interface (API) to integrate it into your pipelines.
See demo videos here:
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