V-Ray for Maya and V-Ray RT got their public presentation at one of the biggest and most exciting events in the industry. Without any doubt the most remarkable among Chaos Group announcements was full presentation of GPU-based V-Ray solution during the V-Ray User Event on August 6th. Chaos Software revealed test results showing that the new upcoming technology already features rendering speeds and quality that exceed existing GPU accelerated raytracing applications.
More than 150 attendees at the New Orleans Marriott Hotel at the Convention Center followed the demonstration of test rendering performed by V-Ray on GPU. Chaos Group showed a complex scene with 800 000 polygons and multiple bounces of global illumination rendered with V-Ray on the GPU with 6-7 frames per second at VGA resolution. Several CG experts commented that the demonstration of GPU-based V-Ray solution was one of the highlights of the Siggraph exhibition. Full presentation of V-Ray on GPU is available for review and download at the following link:
http://www.spot3d.com/vrayrt/gpu20090725.mov
Chaos Software performed extensive research into current and emerging technologies for acceleration of raytracing. The already great and ever increasing power of GPUs and the acceptance and implementation of OpenCL as an industry standard were the decisive factors for selecting this platform for future development. Massively parallel general-purpose GPUs become more widely available, and with industry-standard APIs now in place to utilize them, the usage of GPUs to accelerate raytracing finally becomes practical with V-Ray. Combined with the existing distributed rendering architecture of V-Ray RT, this solution will offer unparalleled raytracing performance far beyond what is available today. The goal of Chaos Software is to deliver on the GPU the same level of photorealistic rendering now available in the V-Ray RT engine with complex material and lighting effects, including physically accurate global illumination, glossy reflections, area lights, layered materials, etc. at speed never imagined before.
No comments:
Post a Comment