In this demonstration the instructor creates the high res version of a complex modular fountain from scratch with 3ds Max 2010. The sculpting portions of the video are done twice, once in Mudbox 2009 and again in Zbrush 3.1.
This is a 2-Disc Release with over 8 hours of demonstration and has something for everyone.
- Blocking out the Fountain using a Reference Image
- Experimenting with the new Containers in 3ds Max 2010
- Showing the difference between Scene Explorer and Scene Manager
- Using Stencils in both Mudbox and ZBrush
- Using the new Decimation Master Plugin for ZBrush 3.1
- Using the new Graphite Modeling Tools in 3ds Max 2010
- Using Meshlab to optimize your meshes prior to 3ds Max Import
- Optimizing the Scene for better Preformance
- Rendering out the Fountain with Lighttracer and tweaking it in Photoshop
Programs Used: Autodesk 3dsmax 2010, Mudbox 2009, ZBrush 3.1, Photoshop
Duration: 8 1/2 Hours
Instructor: Riki Babington
Download Filesize: 1.6 GB
more at:http://eat3d.com/fountain_highres
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