With 3DPrint Exporter you will be able to export your favorite ZTool in STL and VRML file formats, opening you to the world of 3D Printing.
Who has never dreamed about having your virtual sculpting in "real" 3D, standing on your desk? Now it's possible for you to print your ZBrush models:
- Sculpt your art with ZBrush
- Optimize if needed your model with the Decimation Master plugin
- Export it with 3D Print Exporter
- Export in STL, Binary and Ascii.
- Export in VRML.
- Size in Inches and millimeters.
- Export the current or all the SubTools.
T.S. Wittelsbach - House of Wittelsbach - Jeweller
"The 3D Print Exporter continues to save my life on a daily basis. The quality I'm able to get out of ZBrush as a usable file that my other programs can handle has made me a happy camper. You have just opened up a new world for me!."
Adam Ross - Idol Workshop
"Finally! - a direct export from ZBrush to print format! This tool will help decrease the time it takes to get a ZBrush sculpture ready for 3d print production, and open up the services of most 3D Printing Service Bureaus."
Bill Henderson - Creative Director - Offload Studios Inc.
"Going from the final design to rapid protoyping ready parts has been a timely production within itself... That has now been eliminated with Decimation Master and the 3D Printer Exporter plugin for ZBrush. The ability to go directly from ZBrush to a optimized scaled prototype part, eliminating any other software in between, is priceless. Once again Pixologic turns the technical to art."
Jason Lopes - Senior Systems Engineer - Legacy Effects
Model Courtesy of Adam Ross
Click to enlarge - Model Courtesy of Yann Bajard, Maq3D
This plugin is available for Windows
You can get it from the Download Center.
(The Mac version will be released within 30 days)
Click Here to Download the Documentation
Pixologic released 2 new plugins for Zbrush... 3D Print Exporter and Decimation Master
3DPrint Exporter you will be able to export your favorite ZTool in STL and VRML file formats, for 3D printing!
http://www.zbrushcentral.com/zbc/sh...ad.php?t=071266
With the Decimation Master plugin you will be able to easily reduce the polygon count of your 3D models while keeping all the sculpted details from ZBrush.
http://www.zbrushcentral.com/zbc/showthread.php?t=71265
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