Autodesk has bought Illuminate Labs, a privately held maker of lighting technology for game development. Illuminate Labs' Beast middleware solution and Turtle plug-in for Autodesk Maya software enable faster iteration on a game's creative intent, and more realistic in-game lighting. Terms of the transaction were not disclosed.
Friday, July 23, 2010
Stan Winston family and Gnomon join forces to establish The Stan Winston School of Character Arts.
The Gnomon School of Visual Effects, has revealed that it is partnering with the family of the late character creator and effects visionary, Stan Winston, to establish the Stan Winston School of Character Arts.
Autodesk today announces the launch of an online competition to find the best design visualisation talent in the UK.
Are You a 3D Star? Time to Showcase Your Talent
Here at Autodesk, we all love to see see great 3D design and visualization work produced by talented individuals on the web. In fact, we love it so much, that we wantYOU to help us share it with the world – right here on our blog.
Mackevision announces release of Picture Shooter, an online, photo-real, virtual-product ''photography'' service.
https://ps.mackevision.de/picture_shooter_demo/
Shave and a Haircut 5.5
Now Available for Maya 2009 2010 2011/ 32/64 Bit Linux / 32/64 Bit Windows and OSX 32/64
We currently support Mentalray, RMS, and Vray for Maya (NEW)
we also support dozens of renderman workalikes
we also support dozens of renderman workalikes
300, Barnyard, Charlie's Angels II, Charlottes Web, Dr. Who, Dream Keepers, Exorcist: The Beginning, Halflife 2, Hellboy, Harry Potter and the Order of the Pheonix, Into The West, The Exorcism of Emily Rose, King Kong, Moon Girl, Pirates of the Caribbean : World's End, Sin City, Space Chimps, Superman Returns, The Magic Roundabout, Ultraviolet, Underworld Evolutions, When Animals Attack, XMEN-2
SIGGRAPH App
The official SIGGRAPH 2010 application provides a complete schedule of SIGGRAPH 2010 programs and events, plus all the detailed information you need to plan your week, day, or next hour at the conference: speakers, topics, locations, date, time, Computer Animation Festival screenings, exhibitor data, and more.
Tuesday, July 20, 2010
SIGGRAPH Parties
The Unofficial CGTalk Meetup
Sunday July 25th, 6:30pm
Westin Bonaventure.
Bona Vista Room
The most unofficial get-together of them all.
No freebies but lots of people.
Disney Animation Studio brings The Foundry's Mari to work with Paint 3D.
The Foundry has entered into a unique relationship with Walt Disney Animation Studios to advance 3D texture painting techniques announced Bill Collis, CEO, The Foundry.
Boomer Labs announces the release of their new production tool SuperMesher.
SuperMesher is a 3DSMax plugin that allows you to cache animated geometry regardless of its topology and number of objects including pFlow particles. The cache is baked out to a separate file which can be loaded into any version of MAX 2009 or higher. No reference is held to the original objects so they can be deleted or modified without consequence. Because the result is one single mesh, SuperMesher automatically generates appropriate material IDs and Multi-Sub materials.
The plugin is available in both 32bit and 64bit versions for MAX 2009, 2010 and 2011.
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